Green Bay Packers vs. Oakland Raiders: What’s the Game Plan for Oakland?

The Oakland Raiders face a Green Bay Packers team trending upward on the offensive side of ball for more reasons than Aaron Rodgers’ efficient touchdown-to-interception ratio.

In Week 14, Packers head coach Mike McCarthy reassumed play-calling duties to boost the offensive firepower, per’s Ron Demovsky:

With McCarthy in control from 2006 to 2014, the Packers ranked in the top 10 in total offense and passing offense all but one season (2012, when they were 13th overall but still ninth in passing yards). Even in 2013, when quarterback Aaron Rodgers missed nearly half the season because of a broken collarbone, the Packers were third in total offense and sixth in passing.

ESPN’s Ed Werder praised McCarthy in a broader scope to define what his play-calling means to Green Bay’s offense:

In Week 14, the Packers accumulated the second-most offensive yards (435) in a single game for the season. 

What do the technical changes mean for the Raiders defense?


An Effective Ground Attack Enables Play-Action Success:

Defensive coordinator Ken Norton Jr. must game-plan for a compound offensive approach. Oakland’s ability to stop the run will dictate the play-calling late in the game.

The Packers have used an effective ground attack to open routes for receivers downfield and in the end zone. 

MMQB’s Andy Benoit expounded on McCarthy’s expertise in setting up plays in sequence:

On Sunday, head coach Mike McCarthy called plays for the first time this season. With a heavier reliance on the run game, a knack for "building offense," and keeping Aaron Rodgers in structure, the Packers looked a lot like the Super Bowl contender they were expected to be. ...

McCarthy was “building offense”—calling plays that worked off previous...

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